Bake Gi, in lightmap
I noticed they are not Global Illumination in the scene on android. I want to know, how bake the GI in the lightmap to be able to have on android ?
Thanks for help and sorry for my English
asked Sep 07 '15 at 09:53 AM in Rendering
Static GI always bake to Lightmaps. The GI which interact with movable objects, baked to Indirect Lighting Cache. But in mobile you cannot get GI from movable object with emissive material.
This is screenshots from Samsung Galaxy S2
answered Sep 07 '15 at 02:11 PM
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