Moving a box along a path

Trying to get the best method to moving a Geometry Box I created along a path of TargetPoint’s . It is for a board game and I wish to move the box along the board places via Blueprints. I was trying a Simple Move to Location, setting the Goal to a Vector of the TargetPoint but am unable to reference said TargetPoint.

Got it working with:

But how do I reference a TargetPoint in my world to set Target Relative Location in my Move Component To block?

Got this working like I wanted for the most part by Adding a Var to my Box’s Blueprint with type of my TargetPoint_Blueprint_C, then made that Var Editable and linked it to my TargetPoint’s.