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Directional light acts as a radial light

Hi there! I'm trying to build a little test level for android. I placed a directional light in the scene to have an uniform light, but when i play the level on my mobile phone, the directional light acts as a "radial light" with the center highly illuminated and the top borders without light, as you can see in the picture. Is there a way to obtain an uniform light in mobile levels? Can You help me? Thank you!alt text

Product Version: UE 4.9
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asked Sep 07 '15 at 09:51 PM in Rendering

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Rawcode
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avatar image Jacky Sep 07 '15 at 10:44 PM

What is that surface's material like? And is it a spherical shape?

avatar image Rawcode Sep 08 '15 at 08:17 AM

The surface's material is a box. It's not a spherical shape.

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Hi Rawcode -

I would suggest using a skylight as an ambient light in your scene as opposed to the directional light. Unchecking Lower Hemisphere is black will allow a uniform omni light in all directions.

Thank You

Eric Ketchum

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answered Sep 09 '15 at 03:02 PM

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Lovecraft_K ♦♦ STAFF
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I notice that in the editor there is the same issue. Can you help me?

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answered Sep 09 '15 at 09:55 AM

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Rawcode
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