Directional light acts as a radial light
Hi there! I'm trying to build a little test level for android. I placed a directional light in the scene to have an uniform light, but when i play the level on my mobile phone, the directional light acts as a "radial light" with the center highly illuminated and the top borders without light, as you can see in the picture. Is there a way to obtain an uniform light in mobile levels? Can You help me? Thank you!
Hi Rawcode -
I would suggest using a skylight as an ambient light in your scene as opposed to the directional light. Unchecking Lower Hemisphere is black will allow a uniform omni light in all directions.
answered Sep 09 '15 at 03:02 PM
Lovecraft_K ♦♦ STAFF
I notice that in the editor there is the same issue. Can you help me?
answered Sep 09 '15 at 09:55 AM
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