Problems building lighting from command line
I'm having trouble getting a command-line driven lighting build to succeed, even with a very simple map based on the startup template.
There are a couple of errors in the log file, but I'm not sure which one is relevant, especially because some lines seem contradictory (errors are reported, then a summary line says 0 errors).
Here are the lines that include the word "error":
Is it maybe that first one, about the memory cache (M: drive is where the project is stored, but I believe I should have all of my asset caches set to a shared network location)? Where do I go to change that?
Any other ideas?
asked Sep 08 '15 at 07:14 PM in Rendering
I can enter a feature request for you. I definitely see the advantages for such a feature.
I have entered a feature request with your uses mentioned in the description.
The ticket number is UE-20999. I will keep you posted on this features progress.
answered Sep 11 '15 at 03:45 PM
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