Decals disappear after 5m of distance
After upgrading to 4.9 I notice that my bullet hole decals disappear when I move about 5m away from them. I spawn them on a surface via Blueprint and they look fine if I stand really close to them. But if I move away for a little bit, they just vanish. How do I stop this from happening?
asked Sep 08 '15 at 09:22 PM in Rendering
I have gone ahead an entered a feature request to have the 'Set Fade Screen Size' exposed to blueprints UE-21092.
Thank you for taking the time to create your report. If you have further questions please let me know.
answered Sep 15 '15 at 03:01 PM
If you are using source version of UE, you able to change [UE4]\Engine\Source\Runtime\Engine\Private\Components\DecalComponent.cpp FadeScreenSize manually, or in [UE4]\Engine\Source\Runtime\Engine\Private\Components\DecalComponent.h change FadeScreenSize from BlueprintReadOnly to BlueprintReadWrite and edit fade distance via blueprint.
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