RunUAT.bat ERROR: AutomationTool was unable to run successfully

I’m trying to package my game for ANDROID and I always got this error:

MainFrameActions: Packaging (Android (ATC)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Android (ATC)): BUILD FAILED

I’m using Win 10 x64
UE 4.8
My Built Configuration is: Development

Also, I attached my Package Log: link text