Closest Lighting Settings to Editor Before Build
Is there any way to keep the lighting and lights like they look before you build them? This is before building:
And this is after:
It looks at least ten times better in the editor before than after being built. The floors look polished, not wet, and there's better warmth and reflection.
I looked through the lighting troubleshooting guide on the wiki, but I was wondering, are there lightmass settings that make it like the before picture?
asked Sep 09 '15 at 08:45 AM in Rendering
You need to use reflection capture actors to prevent that kind of issues with the floor reflections.
answered Sep 09 '15 at 08:55 AM
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