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Closest Lighting Settings to Editor Before Build

Is there any way to keep the lighting and lights like they look before you build them? This is before building:
alt text

And this is after:
alt text

It looks at least ten times better in the editor before than after being built. The floors look polished, not wet, and there's better warmth and reflection.

I looked through the lighting troubleshooting guide on the wiki, but I was wondering, are there lightmass settings that make it like the before picture?

Product Version: UE 4.9
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before.png (1.4 MB)
after.png (1.4 MB)
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asked Sep 09 '15 at 08:45 AM in Rendering

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FearingFun
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You need to use reflection capture actors to prevent that kind of issues with the floor reflections.

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answered Sep 09 '15 at 08:55 AM

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Jacky
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avatar image FearingFun Sep 10 '15 at 02:04 AM

Well is seems better! Still not really the same, I've tweaked the few settings there are. I guess it's like a camera, the finished product never looks like it does on the screen!

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