Leap Motion 4.9 wrong scales and positions
I'm having a big problem with Leap Motion in the 4.9 version of unreal. The problem seems to be in the transform of the hands. The position of the hands is having an offset from the point 0,0,0 of the level. And the scale is being affected too.
This guy is having the same problem in the forum: https://forums.unrealengine.com/showthread.php?78209-UE4-4-9-Leap-motion-support&highlight=leap
asked Sep 09 '15 at 12:09 PM in Bug Reports
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
answered Sep 14 '15 at 05:03 PM
Rudy Q ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here