Grass Meshes turn into Blank Geomtry

Hello, I downloaded free grass meshes from here. Everytime I use them they look fine, but if I get some distance between it and me, the grass goes blank. This can’t be culling, because even if I just drag it out one by one, the same thing still happens.

Hello SoraJr,

From your screenshots and your description I believe this could be an LOD issue. I have a few questions to verify.

1.) Do you have any LOD’s on this grass?
a.) If so do you have a material/texture applied to that Level at the distance you are zoomed to?
2.) If not do you have a TextureCoordinate node feeding into the texture sample you are using for your diffuse/base color?
3.) Do you have a world position offset applied to this material?

Please let me know the answer to these questions and I will continue to investigate this issue if these troubleshoots do not solve it.

I think it was the mesh itself regardless of LODs, TextureCoordinate, or the offset, because I download an updated version here and had no problem with it so far. I just need it to cull from a greater distance.