[Android] "Extra Tags for node" adds attributes, not tags
I'm trying to add a
There is a field called "Extra Tags for < manifest >`` node" that sounds like it should do this, but it actually adds attributes (i.e.
Trying to add a tag in this section results in malformed XML like this:
Aside from the fact that this field should be renamed to "Extra attributes for
Put a file named ManifestRequirementsOverride.txt in the [YOUR GAME]/Build/Android folder as described at https://answers.unrealengine.com/questions/318771/removing-android-app-permissions.html This is apparently a temporary solution.
Everything inside ManifestRequirementsOverride.txt gets put inside the manifest tag.
The more technically inclined might want to look at the C# code in UnrealEngine\Engine\Source\Programs\UnrealBuildTool\Android\UEDeployAndroid.cs (around line 1923 in the GenerateManifest function).
answered Apr 26 '16 at 09:51 AM
This bug sucks. Fortunately there is APL (Android Plugin Language), wich can be used to modify manifest (and more).
answered Mar 29 '16 at 03:03 PM
Bumping. This is still a problem, and so far there is no official word on the matter. Causing us real headaches at the moment!
Additionally, there are duplicate keys being generated in the manifest which means debugging Android is literally impossible right now. I'm following this guide: http://zompi.pl/unreal-engine-4-debugging-on-android/
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