How to make destructible to take damage from explosion when attached to another destructible?
I attached a wall destructible mesh to another bigger destructible, but it wont take damage from an explosion blueprint I made unless I damage it first with a projectile.
Here are some screenshots: ]
Here's the settings of the explosion.
Thanks for the help! :)
asked Sep 10 '15 at 09:14 AM in Using UE4
For your Destructible are you using the flag Form Extended Structure by chance? If so, this is bugged at the moment for this very reason.
It's hard to tell in your image, but is that wall multiple DMs put together? It really only looks like a larger single piece from what I can tell.
Let me know.
answered Sep 10 '15 at 04:36 PM
Tim Hobson ♦♦ STAFF
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