How to get a variable in an Animation Blueprint?
Hi, Newbie here. I've been working with and customizing the 3rd Person Template (blueprint) for a TPS game I've been planning for the last 4 months. I've created a Bool variable called "Back View" for when the player scopes and the view changes. I need the Animation Blueprint for the character to be able to use the "Back View" variable. I've done this before, but can't for the life of me remember how I did it. Any help would be great, thanks.
asked Sep 10 '15 at 10:17 AM in Using UE4
Use Try Get Pawn Owner followed by a cast to your character Blueprint:
answered Sep 10 '15 at 11:56 AM
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