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海に船を浮かべるというシーンを作っているのですが、全体にポストプロセスエフェクトのFXAAのアンチをかけると海の描写が おかしくなってしまいました。TemporalAAだと海は大丈夫なのですが、船のジャギーというかフリッカーがとれないのです。



Product Version: UE 4.8
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asked Sep 10 '15 at 01:48 PM in Japanese

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avatar image nullponull Sep 10 '15 at 07:15 PM




質問者さんの場合船以外のActorにset render custom depthノードのチェックを入れてあげれば船だけにポストプロセスのエフェクトをかけることが可能なはずです。

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ポストプロセスを設定した後、適応したいActorをSet Render Custom Depthに繋いでみてください。

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answered Sep 10 '15 at 07:14 PM

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