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Game started lagging

Hello I've started creating the game few weeks ago. Recently I started experiencing lag while building the game. I'm aware that the map became more complex and used many hi-res textures and materials. My question is: How can I optimise the game? Should I partition my map into levels? If so, at which point should I create a new level for the continuation of the map? I know this might be a silly question but I still wanted to hear some ideas and discussions about game optimisation in general. Ask for additional information if required. Thanks

Product Version: UE 4.9
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asked Sep 10 '15 at 01:31 PM in Using UE4

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mrwednesday
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avatar image Shadowriver Sep 10 '15 at 02:54 PM

So by lagging you mean descresed preformance?

avatar image mrwednesday Sep 10 '15 at 02:56 PM

Yes, exactly.

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