Simple Questions Regarding Networking
Note that for the questions I ask, I do not request a detailed explanation on how to do them, but rather is it possible or not as I didnt delve into networking yet. So I am just curious. ^_^
I am working on a Fighting game so the game will have max. 2 players (client) and 1 server.
Now, considering there is no such a service in Steam; I will make my game 2 players, with one being the server plus a client and the other being only a client.
Apologises if my questions are silly, I just read some of the network documentation but couldn't see the answers.
Thanks for your time and reading. =)
asked Sep 10 '15 at 01:41 PM in Blueprint Scripting
I don't know what fighting game you working on, but if it's fighting game liek Street Fighter or Tekken you would need to build your own game protocol, because UE4 replication system is made to sync game state, where fighting games use more button input based protocols to reduce lentecy. So you might end up needing to create your own protocol.
answered Sep 10 '15 at 02:37 PM
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