BSP Room to Mesh
Hello, I've read the discussions about converting BSP's to Meshes. I use BSP's to create a room(two cubes, one additive and one subtractive). The thing is when I create a mesh of it and apply collision the subtractive brush is not responding the collision. Do you convert rooms to meshes or what is the way to do it right?
asked Sep 10 '15 at 02:31 PM in Rendering
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