"Set Location at Spline Point" doesn't work
I have a blueprint with Spline component. This Spline component has many points and I want to change location of certain points during gameplay. So i call the Set Location at Spline Point node, but it just doesn't work, nothing happens. I've tried with different points, both Local and World coordinates, different location vectors...
Is there some bug that prevents changing location of spline points via this node?
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