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Blueprint Kick from session?

We have the session nodes for creating and joining multiplayer sessions, but is there a way yet to kick clients from the server in blueprints?

I cant seem to find a way to force a client to leave the server. I've found the documentation for AGameSession, which as that functionality, but doesn't seem to be exposed to any kind of blueprints.

Product Version: UE 4.9
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asked Sep 11 '15 at 08:04 AM in Blueprint Scripting

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avatar image MADHOUSE Jan 31 '17 at 08:46 PM

There is no way of kicking or removing players from a server from blueprints only. Not sure why..

avatar image MADHOUSE Feb 01 '17 at 02:24 AM

Or well, you could check this thread out. There are ofcourse ways of doing a client side disconnect: https://answers.unrealengine.com/questions/163468/possible-to-kick-players-andor-set-player-limit.html

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