Aiming towards the mouse with the Animation Starter Set?

I have created an OtS Third Person Shooter game, modifying the Third Person Blueprint Script. whenever I press the right mouse button, the camera zooms in and the player holds their gun up, aiming, with the anim_ironsights animations. I need the player to look towards where the camera is aiming. in this picture:

I want the player to be looking up, with the gun pointing that direction, not straight ahead. I assume this uses the aim_space_ironsights animations, but I’m not sure. if you could help with animations and the blueprint code to implement it, that would be amazing, thanks.