Hi,
i’m trying to animate hand with motion controller.
I’m using the node “BoxTraceForObjects” to get collision between hand and wall to be able to do Penetration BackTracking.
Unlike Unity I noticed that the box trace don’t get 4 contact points but only one.
The problem is that this contact point (in a few frames) change than a few centimeters even if the hand remains still.
My idea is that box trace returns only one point without a logical.
Has anyone ever used this node?
It’s possible to have all contact points?