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Animation Curves/UAnimInstance in C++

Hi, I'm trying to get the curve data from animations from within a C++ class.

I found this

  UAnimInstance * Animation = (Mesh->GetAnimInstance());
  Animation->GetCurveValue(FName("Test"));

https://answers.unrealengine.com/questions/242121/how-to-use-animation-curves-in-c.html

But when entering that in BeginPlay, I get errors that Animation is incomplete. I'm guessing it can't find the UAnimInstance class, but I can't figure out how to solve that.

I tried adding #include "AnimInstance.h", but it says it can't find the file.

Any ideas? Thanks!

Product Version: UE 4.9
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asked Sep 11 '15 at 08:06 PM in C++ Programming

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Juice-Tin
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1 answer: sort voted first
 #include "Animation/AnimInstance.h"

Turns out it's in the Animation folder. That did the trick. :)

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answered Sep 11 '15 at 08:15 PM

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Juice-Tin
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