Hey guys,
I’ve checked how I should export my models from Max so that when I import them into the engine, they will have two material elements so I can use multiple materials for one mesh.
In Max I’ve set up some faces with Material ID 1 and the rest with Material ID 2, I set up a multi sub object material and applied a different material to each material ID… but when I export the mesh, I still only have one element.
can anyone help me out?
Cheers