How Can I create a Hit event to a static Mash like a wall
Hi Guys, I am trying to have my character punch a wall i am using a sphere collision on the hands so when the character is punching i am making the sphere collision on and when its not i am making it to be off.
Unfortunately when i am trying to print hit on a static mash (wall) when the character is punching the wall its not working (on dynamic its working).
any answer way this is the case ?
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