How Can I create a Hit event to a static Mash like a wall

Hi Guys,
I am trying to have my character punch a wall i am using a sphere collision on the hands so when the character is punching i am making the sphere collision on and when its not i am making it to be off.

Unfortunately when i am trying to print hit on a static mash (wall) when the character is punching the wall its not working (on dynamic its working).

any answer way this is the case ?

Thanks,

What collision settings do you have at the wall and how exactly do you do the sphere collision?