"Show in Explorer" doesn't work for StaticMesh

  • Import a FBX
  • Right click “show in Explorer”
  • Explorer opens at “Computer” view with all drives, not in the correct folder.

No logs are printed for this action.

Ive seen this as well. When importing assets it is essential you save the asset. The metadata is then created and the asset actually physically saved to the project. So save the asset then try to locate in explorer

OK. This seem to work. Thanks :slight_smile:

My pleasure.