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How to make an animation play fully before restarting?

I have made a character that plays a punch animation when you press the left mouse button. The only problem is, if i click a second time after triggering the animation, he will restart the animation mid-way through the animation. I want it so he plays the full animation before playing it again.

Product Version: UE 4.8
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asked Sep 13 '15 at 06:34 PM in Blueprint Scripting

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1 answer: sort voted first

no one answered this yet - found on a google search....

Short answer: AnimMontage

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answered Sep 13 '15 at 07:34 PM

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