InEditor Git repo to Bitbucket
I'm either really stupid or really blind. I've read all the documentation 3 times, and read a bunch of answers here, but I still can't figure out one thing: Where is the repo that UE4 commits to?
And by that I mean that I made a Test project and committed a single file. I can't see it in the .git folder inside the project. All I see is "Info Commited [master (root-commit) b0ff519] Test." such and suck, with every commit giving a different value such as the next one being "Info Commited [master ad45f0d] ghj.".
Forgive me if this is a very stupid question but I haven't used git cmd before, so I don't know what these numbers/letters represent. My point is however that I can't see them in the local repo (unless the local repo is not .git folder).
The main reason I'm asking this question is because I'd like to forego SourceTree and just use UE4 to deal with commits/diff's and all that. Basically I'd like UE4 to sync to Bitbucket, as it stands I have no clue how to define a repo server.
If you've ever done something like this, I'd appreciate it very much if you gave me a few tips on the matter. Thanks.
I'll try to clarify how the Git plugin works in the Editor. When you initialize a project as a Git repository, the Editor creates a hidden
When you make changes to a local repository, by adding, changing, or deleting files, the files themselves are added to, changed in, or deleted from the repository itself. They do not appear inside the .git folder. The only files in the .git folder are data files used by Git to track changes to the repository. You probably will be unable to open most of the files in this folder.
With regards to the commit messages you are seeing, the first part shows you the branch the commit was put in ([master ad45f0d]. The second part is the first 7 characters of the hash for the commit ([master ad45f0d]). The hash is a unique character string that identifies each commit. The full hash is approximately 40 characters long. I know that GitHub uses the hash values to identify commits. I am not familiar with BitBucket, but I believe they use hashes in much the same way.
answered Sep 14 '15 at 08:13 PM
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