i had some question about the unreal license
For example if i had a game and after first 3000 if i win 10 USD in a quarter i need to pay the 5%? or when i pile up 3000 USD or more than 3000 USD i need to pay the 5% ? is very confuse to me because i its not to clear i want to be a movile game developer but i dont know.
my other question is about how i can report the payments epic games knows if my game uses unreal engine sending hidden statics using a spyware code inside my game like unity 3d like do ?.
asked Sep 13 '15 at 10:23 PM in Legal & Licensing
Regarding royalties, from the FAQ:
If I release a commercial product, what royalties are due to Epic, and when? Generally, you are obligated to pay to Epic 5% of all gross revenue after the first $3,000 per game or application per calendar quarter, regardless of what company collects the revenue. For example, if your product earns $10 from sales on the App Store, the royalty due is $0.50 (5% of $10), even though you would receive roughly $7 from Apple after they deduct their distribution fee of roughly $3 (30% of $10).
As for reporting, details on how to report royalties can be found here.
answered Sep 13 '15 at 10:39 PM
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