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Download content from Marketplace on Linux

I wanted to download free "Animation Starter Pack", but found that I can't do it without UE Lancher. I don't have it on my laptop with Ubuntu.

Is there a way to download content like assets to UE project without using Launcher?

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asked Sep 14 '15 at 06:17 AM in Marketplace

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mbaglay
109 3 5 13

avatar image jwatte Dec 31 '17 at 09:40 PM

I don't need the full launcher, but a web "download as package" link in the marketplace would be a godsend.

avatar image CoderniX Feb 15 '18 at 10:11 PM

What a shame, 3 years have passed, and we're still struggling to get any content to be used on Linux!

I only have Linux on my machine, and I'm moving towards Unity3D now, yes, I believe Unreal Engine 4 is superior and I prefer C++ over C#, but it's just pain, and it has been increasing that it has become unbearable now, so good luck UE team, your code is great, the community is super cool, and has ported us the tools to Linux, and when a tiny piece of software that could even be written in one day through CEF is neglected, the whole great project crumbles into nothingness.

Wisdom is much sought after these days...

avatar image thebarz Nov 26 '18 at 09:21 PM

Here is a launcher, I can't log in, I hope you can.

https://forums.unrealengine.com/unreal-engine/marketplace/1342433-downloading-marketplace-assets-on-linux

Ignore all thoose who try think that wine is going to resolve the problem. Native Rules.

avatar image wharbio May 17 '19 at 04:16 AM

Just another Unity nail in unreal's coffin. Shame, as its the Dev team letting this happen.

avatar image Chkoupinator May 17 '19 at 06:18 AM

Yeah it's definitely a shame that UE4 has Linux support but it's very launcher doesn't

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4 answers: sort voted first

I am also having the same issue. How can I install "Content Examples" on my Unreal 4? I also have ubuntu Linux OS

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answered Nov 01 '15 at 12:49 AM

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Manuel Moreno
21 3

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Tim Sweeney recently confirmed that Epic was "not working on a Linux launcher", as of this time. They are currently focusing on a number of other things, before they re-evaluate this. Those who'd like to chime in on this, as well as read Tim's post, can head on over to here: https://forums.unrealengine.com/showthread.php?52166-Unreal-launcher-for-linux&highlight=linux

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answered Jan 07 '16 at 11:53 AM

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DanielBennifer
155 12 4 8

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The short answer to your question is no. We only provide content through the Epic Games Launcher. Sorry for your inconvenience.

Jacob

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answered Sep 16 '15 at 02:33 PM

avatar image Kronykus Oct 22 '15 at 12:01 AM

Instead of being "sorry for the inconvenience", how about giving some kind of idea on when we can expect said launcher...

This has been asked for repeatedly... I even had smoke blown up my own posterior when asking the same question. You've even removed the launcher from Trello and haven't given us any kind of update at all. Unlike the editor, the source for the launcher isn't available, so you can't even rely on the community to do your jobs for you this time.

Sorry if I sound jaded. I am. I love the work you guys n gals do, but you are the ones that committed to making this happen on Linux. Now it appears you're doing everything you can to back out of it.

Don't want to make the launcher for Linux? Fine, but at least allow the Marketplace to be fully accessible from the website (meaning the ability to download content).

avatar image pvz2015 Oct 27 '15 at 04:19 PM

I am interested in this as well. I was trying to install the Epic "Content Examples", which apparently one is supposed to do from the "Learn" tab in the launcher... but there is no learn tab in the launcher.

I concur with Kronykus: standalone website links would be nice to have - no point in making things more platform dependent than they have to be.

avatar image MkJackson May 08 '16 at 08:40 PM

A timeline for this would be much appreciated. It's not like this is a minor feature but a major component of working with UE4 as an independent developer.

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Creat a virtual machine with Windows 7, Install the epic launcher and creat a random project, after that download all content do you want and open the projects folder, copy all content do you have downloaded e paste to your project on Linux ;)

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answered Feb 28 '16 at 07:50 AM

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Estape
27 6 10 11

avatar image HeavenlyGamesBoss Feb 28 '16 at 02:18 PM

Hi Drigo, Is it possible that you could download the starter content in the launcher and post it on github so linux users can have this content and not have to run a virtual machine on their personal machines? If they won't make a launcher for us then I guess we will have to make our own or find a workaround. I thought we were going to be first class citizens for Unreal Engine from now on? This kind of treatment doesn't really make me feel like a first class citizen.

avatar image Estape Feb 28 '16 at 11:54 PM

Ok, I can try. I will keep you informed here

avatar image TamaMcGlinn Dec 23 '16 at 11:04 PM

Hi Drigo, I am also waiting for a mirror of the content.

avatar image nonchip Apr 21 '18 at 07:20 PM

doesn't work, epic launcher refuses to launch in a VM because of the GPU being unsupported. see https://answers.unrealengine.com/questions/778175/epic-launcher-fails-to-recognize-virtualbox-gpu.html

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