Checkout C++ under Perforce Source Control

Hi guys,

I want to use Perforce as Source Control for my next Unreal project, I successfully connected to an local Perforce server. Checking out content files and also submitting them is no problem. But coming to my C++ files I can not check them out through the editor. Is it possible to do this or do I always have to check them out in the P4V Client?
If not possible through the editor is their a way to use the VS plugin to at least check my files out through Visual Studio.

Thanks for your answers

Hi,

I don’t think you could check out the files inside UE4 Editor. However, after you install VS plugin, you can setup Visual Studio as shown in following figures. Hope it works for you

58548-perforicevsfile.jpg

Thanks for the answer, works pretty well.
Visual Studio gets really slow on startup if connected to a Perforce Depot, but after a short time open everything runs perfectly.