Error on Build Light
Hy, I am trying to spread out a LOT of vines on a large Landscape. Since I do not know how to do them properly with blueprints, although I have tried with the ones inside the Content Examples Scene, the only problem being that this blueprint doesn't know how to align them on a rough landscape, the only solution remaining is to scatter them inside max, with Forest plugin, then copy their transforms with this script and replace them inside UE4 . But when I try to build the lighting I have an error like in the screenshot attached. Does anybody knows how to solve the problem or to point me how can I make a blueprint that distributes a mesh on a spline but also knows how to align it on a landscape surface? Thank you !
asked Sep 14 '15 at 02:07 PM in Rendering
I think you need use a built in Foliage system. It can place many objects on any surface with various parameters.
This is videos about Foliage.
But If you need use spline tool, you can look in this tutorial, how to spread objects with spline tool.
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