How to import 3d mesh in UE4?

Which modeling program are you using and what is your export process exactly?

I’m importing an fbx file into my project. But the child mesh are not showing up. How can I access each single mesh within the imported mesh?

try un-ticking the box “combine meshes”

on the import option

Its Maya and don’t exactly know about the exact process. But if I import the same thing in unity3d it works fine. I’m new to Unreal.

If you are getting all of the meshes as a single object then do what Geodav suggests. But, if you are getting only the root mesh in the hierarchy then you probably need to select every mesh and bone, and then export. Then import it as a skeletal mesh.

Thanks a lot. It worked perfectly.