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How to get an object value from UStructProperty?


I have some UObject. I iterate over it's fields with TFieldIterator. With simple types, like int, float, string I can get a value just calling prop::GetPropertyValue_InContainer(). But UStructProperty doesn't have this field. I tried with FTheSimpleStruct::ContainerPtrToValuePtr but this method gives me a pointer pointing to a wrong value.

Product Version: UE 4.9
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asked Sep 15 '15 at 02:02 PM in C++ Programming

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avatar image Kiruse Feb 22 '16 at 10:06 PM

According to this question: https://answers.unrealengine.com/questions/190937/read-variable-value-from-uproperty-of-different-ty.html your approach ought to work. I'll test it and see for myself.

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