Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Cant use PlayInEditor with multiple clients

Is there some trick to using multiple clients with PlayInEditor?? I've tried doing exactly the steps detailed in the BluePrint Networking I tutorial videos


I get 2 windows, but only the server window is functional, the 2nd client is just a half blue/half black screen, and there is only 1 pawn/actor in the game world. This problem seems to exist for all the starter projects (1st person BP, 3rd person DP, 3rd person C++, etc). Although the ShooterGame demo works fine.

notes: this is on UE 4.0.2.. Both the downloaded/installed version & a compiled UE4Editor.exe from source have this problem. Im able to repro this problem on 2 seperate machines

Please help

Product Version: Not Selected
more ▼

asked Apr 15 '14 at 07:08 PM in Using UE4

avatar image

26 2 6 7

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi, this is unfortunately a bug in the current release. In the short term, you can fix your client window by just bringing up the console (~) and typing 'reconnect'.

The root cause is the default code for finding player spawn spots. The client tries to spawn at the first player spot, fails, and then fails to retry. This thread covers how to fix this, but you will need to override some C++ functions:


We should have a better fix in a future release.

more ▼

answered Apr 15 '14 at 08:22 PM

avatar image

Dave Ratti ♦♦ STAFF
206 6 6 7

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question