Hello, guys.
Well, i want to do this: an shpere, when collide with my character (and only with him), ends the game.
I alredy add the collision’s lines in the shpere’s mesh, but after this is only darkness for me. I tried using Event BeingOverlaped with Add Shpere Collision, but nothing happens. (if i use some event as “press * button”, it works… but as i alread told: i want to the game stop only when collide with my char)
And, that’s it.
Thanks for attention and sorry for my bad english.