Problem with moving backwards in custom 3rd person movement blueprint

I’m currently working on implementing retro “tank” controls for a personal project, but have run into a strange issue. No matter where I am or how I am turned, moving forward works, but moving backward turns my character around to face the way he started, and then move backwards from there. I’d love some guidance, I’m still learning quite a bit!

Uncheck “Orient Rotation to Movement”

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Thank you so much! That fixed it.