Spawn a Actor at given location(s)?
Hey guys, i made this blueprint to try and randomly spawn the actor at one given target point, but it doesn't seem to be working, any suggestions?
Thanks in advance!
asked Sep 16 '15 at 10:42 AM in Blueprint Scripting
You have to use the node SpawnActor to create a new actor. Teleport will move your target to a place. So, here, you just move sparkplug, but no spawning is done.
Also, your event won't be called by the engine, except if you call your function explicitly. When you copy events like BeginPlay, it breaks link with the real BeginPlay event. You should delete the event and create a new one.
Hope it helps.
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