Hi, I have a blank starting level that will load other levels. (because I want to construct a full level from other level chunks)
I was able to load and position a streaming level, however, I want to be able to obtain that level’s “player start” object and place my player there. I can’t do it in the streaming level’s blueprint, since it won’t necessarily be the only loaded level that has a starting point, and I want to be able to determine where to put the actor from the parent blank level that loads the others.
Any way to achieve that?
This is my blueprint setup: