Set position of player to location in streaming level?

Hi, I have a blank starting level that will load other levels. (because I want to construct a full level from other level chunks)

I was able to load and position a streaming level, however, I want to be able to obtain that level’s “player start” object and place my player there. I can’t do it in the streaming level’s blueprint, since it won’t necessarily be the only loaded level that has a starting point, and I want to be able to determine where to put the actor from the parent blank level that loads the others.

Any way to achieve that?

This is my blueprint setup:

Did you end up getting help or finding a work around? I can’t seem to find any online.