Display static meshes/blueprints on a widget?
I'm thinking about an inventory that displays all items in a form of scrollable grid with mesh and text count for each item. When user hovers mouse over an item it starts to rotate. Is it doable using widgets? They could help out with screen bounds and items scrolling
asked Sep 16 '15 at 08:04 PM in Blueprint Scripting
You can do this in two ways:
1 Create flip books for all the objects and play animation with mouse events.
2 Use this tutorial for render 3D object to widget and add any transformation to the object with mouse events
answered Sep 17 '15 at 08:27 AM
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