Players complaining about Polygon Explosions/Artifacts
Hi, I built a demo for oculus share. It works fine in my computer and some others I tested. Several users that downloaded from Oculus Share are reporting Polygon Explosions or Artifacts. One of them mentioned having a R290x/Windows 8.1 setup.
Is it related to some medium to high poly meshes overlapping BSPs? Is it lightning?
This is urgent, I want to fix before getting bad reviews!!
Thanks in advance
asked Sep 17 '15 at 01:46 AM in Bug Reports
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
answered Sep 28 '15 at 07:29 PM
Rudy Q ♦♦ STAFF
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