Infiltrator Demo Blurry on Titan X

Hello, guys.
I am having an i7 - 5960x CPU @ 3.00GHz
32GB RAM
Titan X graph card
Windows 7 sp1
All drivers up to date…
I have very disturbing texture blurs, even in my own projects, but now that i see it in the infiltrator demo too ( runs on 30 fps, only FPS drop is in the end when the rhasta guy fights the robot… Drops down to 12 fps) Then even the unreal logo is blurry… Just wow. Can you tell me please why this is happening?

I look forward for a positive answer, i want to solve this so much! Best regards: Előd Somogyi

Did you try restarting the project? That worked for me. I think it had something to do with it being the first time starting it up.
Hope this helps!
(This is my first time answering a question)

Yes. Of course. I did all the basic troubleshooting. But thank you for your answer, its nice of you to starting answering questions and trying to help people, that is what makes this community so good :slight_smile:

Sorry. The same problem happened to me, and restarting the editor fixed it.
Have you checked RAM and GPU usage, seems strange that it is running so slow.
My 770 runs it at 30-60 fps, with only a few slowdowns loading in new levels.
Something seems wrong. Hopefully you find a fix for this soon! (By the way this is my other account)

this is also happend to me, first time I loaded the project it eat up my memory just like that

when I restarted the engine, the project only used 6G of my memory and still the texture blury

I don’t know whats going on, but I think it’s something related to Texture streaming