Trying to Package Project, Loads Wrong Map
Hi, i just tried to package my unreal project to see if it would work. I can package the project but when i try to start up the .exe that is in the Binaries/Win64 folder a new window appears that is completely black and the shuts down after a second or so.
I checked the log file and found this.
I'm currently using the FPS template that comes with unreal engine 4, but i deleted the example map because i thought it was unnecessary to keep around. I also changed what the default map is in the Maps and Modes project settings to my level instead of the example map. Do you know if i missed something or did i mistake in deleting the example map?
If you look at the log, it says failed to load Examle_Map. Maybe double check if you did not hit "Set as default" after changing the default map?
answered Apr 16 '14 at 09:17 AM
Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.
answered Nov 25 '14 at 04:40 PM
[Epic] Gribbs ♦♦ STAFF
I answered what I think could be the same problem here https://answers.unrealengine.com/questions/196214/failed-to-load-package-on-client.html
answered Jun 12 '17 at 06:40 PM
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