Making a multiplayer game for IOS
I'm developing a ios game, and its everything okay, but the point is, how can I make a simple ios game multiplayer using blueprints (is this even possible?) I try to use the nodes Create Session, Join Session, and I was also able to package and test it on my device, but when i ran into the ''create session'' node the game closes automatically. I also set 'enable game center suport' and set the [OnlineSubsystem] to DefaultPlatformService=IOS on DefaultEngine.ini . Am I missing something there?
Thank You :3
asked Sep 19 '15 at 08:08 PM in Blueprint Scripting
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