[Linux][Bug]Graphic corruption after suspending session

I was working in Unreal Engine and i have to go out, so, i close my computer (closed the lid of the laptop) and go out.
After, being in my house again, i open my computer(opened the lid of the laptop) and i see that Unreal Editor was with corrupted graphics.

Then, i restore the editor (click on the button at the top right) to make the window smaller, and didn’t happen anything, i minimized then and then i get to the window and the hud was fixed but the viewport isn’t it.

Isn’t the first time that happen this to me, but if the first time that the editor fix himself after minimized it.

I using gnome shell, the lastest version, and use -opengl4 for init the Editor.
Thank you very much for your help :D.

I am not aware of the need for applications to handle suspend/resume events explicitly (unless trying to work around driver problems), so this question is best directed at NVidia.