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How to make a character class/FPS loadout system

I need to know how to make a character loadout and class screen for my FPS game.

Product Version: UE 4.8
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asked Sep 21 '15 at 02:16 PM in Blueprint Scripting

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Wiooo
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I would suggest following the tutorials on UMG, they go over creating an inventory system that you could probably change to suit your needs. https://www.youtube.com/watch?v=RQm6cm05SLc

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answered Sep 21 '15 at 04:27 PM

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Laurens
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You might also want to look at enums/switch on enum while controlling your enum state elsewhere in the blueprint (essentially a little state machine). That'd be one way I'd approach setting classes and load outs. And like Laurens said above, check the UMG tutorials on inventory.

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answered Jan 04 '16 at 06:47 PM

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JYatesWebster
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