2 Touch Events not Firing simultaniously in different Actors
I am currently using unreal engine to make a mobile 2D game and got a problem now. I have 2 actors on the stage both listening to Player 0 inputs. But my touch event will only fire in one of the actors but not in the other (The one with the higher input priority)
Is there a way to make it work in both simultaniously?
Additional Information: I have unchecked the field Block Input in the Actors to make sure that it does not block the input for other actors.
Thanks in advance!
asked Sep 21 '15 at 03:25 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here