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2 Touch Events not Firing simultaniously in different Actors

Hello Guys,

I am currently using unreal engine to make a mobile 2D game and got a problem now. I have 2 actors on the stage both listening to Player 0 inputs. But my touch event will only fire in one of the actors but not in the other (The one with the higher input priority)

Is there a way to make it work in both simultaniously?

Additional Information: I have unchecked the field Block Input in the Actors to make sure that it does not block the input for other actors.

Thanks in advance!

Product Version: UE 4.9
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asked Sep 21 '15 at 03:25 PM in Blueprint Scripting

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Mijdax
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