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How do I correctly attach a actor to my character?

alt textHi, I have set up a series of scripting. I have multiple interactions and one is when you look at a knife, you press E to pick it up. I have everything down but when It gets attached to the characters hand. I have added a socket to my skeleton and it even disappears when I press E! I know I am very close cause of this. What am I doing wrong?

Product Version: UE 4.8
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asked Sep 21 '15 at 11:32 PM in Blueprint Scripting

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CogHeadGamer
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avatar image CogHeadGamer Sep 22 '15 at 01:22 AM

Please help!

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First try Snap to Target, Keep World Scale for Attach Type. If it doesnt work try this instead of attaching the actor in the level:

  • After cast destroy the actor(weapon.)

  • Add Child Actor Component > select your weapon BP in the properties > Attach that to the socket.

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answered Sep 22 '15 at 01:30 AM

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Jacky
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avatar image CogHeadGamer Sep 22 '15 at 01:50 AM

Your first fix worked!!!11!!!11!one!!11 thanks

avatar image Jacky Sep 22 '15 at 02:12 AM

Good! :) Please dont bump your questions so quickly next time though. There are hundreds of people asking questions everyday and everyone's question has equal urgency. Give it 2-3 days and you should get an answer eventually, if not feel free to bump on the fourth day.

avatar image CogHeadGamer Sep 22 '15 at 02:16 AM

alright sorry

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