Hi, I have set up a series of scripting. I have multiple interactions and one is when you look at a knife, you press E to pick it up. I have everything down but when It gets attached to the characters hand. I have added a socket to my skeleton and it even disappears when I press E! I know I am very close cause of this. What am I doing wrong?
Please help!
First try Snap to Target, Keep World Scale for Attach Type. If it doesnt work try this instead of attaching the actor in the level:
- After cast destroy the actor(weapon.)
- Add Child Actor Component > select your weapon BP in the properties > Attach that to the socket.
Your first fix worked!!!11!!!11!one!!11 thanks
Good!
Please dont bump your questions so quickly next time though. There are hundreds of people asking questions everyday and everyone’s question has equal urgency. Give it 2-3 days and you should get an answer eventually, if not feel free to bump on the fourth day.
alright sorry