Questions before subscribing
I want to subscribe to Unreal Engine 4 with my small game development team. But before we do have some questions:
Thanks in advance.
Each team member needs to have their own license to develop in UE4. They can install it wherever they want, and use it for whatever projects they want to.
Only the team member owning the project, such as LLC owner, pays the 5% royalty. The team members who just worked on it are not responsible for it.
The source code to the engine is on GitHub. The Editor has Perforce and SVN integration to it. I am not sure about Git with the Editor. I have only been using Perforce myself.
answered Apr 16 '14 at 02:57 PM
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