[Closed] Why is a blank packaged project so big?
Hello! So yeah, I am basically trying to package a blank map, without starter content or anything, for windows 32 bit. The issue is: there is no way to get a working cooked game that weights less than 70MB (?!?) There is this folder taking all the space, but there's lots of stuff that I am not even going to use! Considering the fact that there are relatively huge indie games that weight less than 200mb, a blank project cannot be 70!
The posted pics explain the issue very well, aswell as showing my packaging settings
Does anyone have any experience about this?
asked Sep 22 '15 at 06:43 PM in Packaging & Deployment
The question has been closed Mar 29 '16 at 02:11 PM by Samantha Sutton for the following reason:
Issue is now outdated. If you are still experiencing this issue, please make a new post for assistance. Thanks!
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