Any way to get "VR Preview" to work on Unreal 4.9 for Mac with the Oculus DK2?
Can anyone at Unreal or elsewhere confirm that there's a way to get VR previews AND builds to function with the Oculus DK2 all on a Mac platform without needing to boot into Windows/Bootcamp?
I am running OSX 10.10.5 on a Mac Pro (late 2013).
asked Sep 22 '15 at 06:48 PM in Using UE4
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